Very fun, butcher op pls nerf
Game got a lot easier after getting a couple of artifacts (namely damage). Got a couple of flat dmg artifacts, the prism artifact (+4 dmg super op) and a +30% dmg artifact.
I then swapped all my skills to either 0 cost dashing skills, or beam skills (cuz of artifact). This allowed for pretty easy kills, as I could dodge a bit more with the extra dashes from moves but unfort got beaten by the butcher who just jumped me so much my stamina ran out and my dash attacks weren't large enough to evade. (the run was done on creed of impulse for more mana regen to spam)
Suggestions:
It would be nice to try and make how artifacts work explained a bit more, I don't quite know what "duration" is, nor how increasing boss damage would do anything (as each hit only takes 1 heart). A more in depth explanation of all these abilities and what they do would be nice!
It did somewhat bother me that you always had to swap something after winning, but I realized that the theme of the game is kleptomancy and it would be dumb for me to suggest allowing you to skip.
Difficulty:
It gets much easier to kill the bosses once you have damage, so much so that the first 1-3 bosses are more likely to kill me than any other boss. Would be nice to have bosses nerfed, but have much stronger powerspikes as you grow, to keep the challenge.
Minion hp: Some feel immortal (they might be I have no idea), some end up cluttering the screen to the point where you can't walk (little green blob mine things).
Overall great game! It was very fun, albeit extremely challenging.