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Amazing work, the graphics are visually pleasing, SFX are good, music is a bit simple, but I like it. Map layouts were hard to understand due to similar texture work everywhere, but it was fun being lost and trying to find the way forward. The gameplay is fire. Circle strafing around enemies to avoid damage is always fun, no matter the genre, and the inclusion of melee enemies and stationary crystals made this loop even better. Dropping health on a sword kill is also really fun, as it allows to just rush into a group of enemies without any care, since all the damage you would take will be quickly healed back. The time displayed on the level in the menu always shows the fastest run, without accounting for the % completion. It would be great if there were two times - any% and 100%. 

Porno is good too, posters and the extra scene are nice, good job

(+1)

Yay, thanks, happy you liked it. ^^
Yeah, the levels always keep you best score. That way you can do a quick run and an exploration run if you want.