Happy to see this entry returning from the previous RPG Mania, and very pleased that game mechanic systems have been implemented for combat and skill checks! Overall it feels like this entry is getting close to a feature-complete state where it could be published once the content for the main story is finished.
Implementation of the skill checks and travel map look and feel great, especially after the post-jam tweak. Combat system is adequate but the UI still needs further tweaks like icons for the battle skills and animated indicators when the player gains energy points. If this game is using vector art and there are no plans to have a movement grid during battles, then the overall visual composition of the battle view could benefit from zooming in more closely on the player and enemies.
Overall very impressed with this entry and hope ya'll continue the great work!