Here's my feedback on your game bros:
- Nice art and music, but perhaps you can add some noise to the ground and rocks.
- Funny how you can end the tutorial early by shooting the bartender right away. The groundhog setup is also funny.
- Health and ammo UI would nice.
- I would also like to be able to dodge roll in the direction the guy is facing, based on the mouse pos. Instead of the roll direction being based on the previous movement input.
- It's too difficult to pick up weapons with the dodge roll. You also can't pick up weapons from enemies.
- Esc to quit the game would also be useful.
- How did you guys integrate the theme into the game?