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(+1)

This game is oozing with style! Great visual direction and voice acting. I'm not a huge fan of a lot of the puzzles basically boiling down to trivia knowledge, but I really enjoyed the waiting one.

I don't know if it's my penchant for being where I shouldn't, but I managed to softlock myself a few times; I headed backwards through the vents into the first room after going through the door and got stuck behind the cabinet, and you can very easily get stuck by heading back through a closing door. I also encountered a consistent bug where if I interacted with something in the next room after dying, it would reset me to the last spawn point, behind the recently closed door. While I'm nitpicking, the distance blur is a little brutal at times, and might benefit from being tuned a little, but that's mostly personal preference.

Regardless, fantastic work, especially for getting this done in only a week! Lots of cool ideas in here. Really enjoyed playing!

(+1)

Yep the respawn bug is on the list to fix. 

The blur transition is definitely a bit much and I'm going to make it a quicker transition and a little less heavy I think.

Thank you for playing! Glad you enjoyed!