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Hey Ethan! 

I love the screenshots provided along with the dev log, it helps visualize what you're talking about. It's also incredible how almost your entire game is UI-based, as they interact with tabs and customers on social media. It's a great experience for UI programming with Godot!

Also, as a programmer, I empathize with your mention of not being able to get the desired content into the game and the entire team having to accept that as a result. Based on all the features you've implemented for Playtest 2, it seems that you were able to get a good sum of content that can be tested, so great job on that!