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(+1)

I love the visuals and the aesthetic. The little visual effect that plays when you step closer to a door is really cool. Also the little animation that plays when the lock is counting is a nice touch. If it were ever made into a longer game it would benefit from some variety though. Maybe some other moon/star themed locks that get more and more complex as you go? I could imagine a series of progressively harder esoteric lock mechanisms.

(+1)

Thanks for trying the game! Yeah, our idea was to incorporate a wide variety of locks (some of them are even in the code already), but it was tricky to make them fit the aesthetics and  the art was taking a lot of time already with just one type of lock. Jam things! Thanks a lot again!