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(-3)

The gun is in case you don’t have anymore ammo it’s worse than punching in most scenarios, it really is just there cluttering, if it were a bit faster might make sense to use, but the firerate is just unbearable

The frame drops are caused by the collisions shapes of the characterbodies of the enemies. i know for a fact this is not true, the game’s performance is really improved in some scenarios by just looking towards empty space.

(+3)

Listen, I don't think I need you to teach me how to make games.
The frame drops when you look at full space because there's plenty of enemies, this is not the level geometry causing this. Bother someone else, thanks.