Few things. The I like the style, and the atmosphere. I do have a few questions. Is there anything planned to meld the theme of forgiveness with the gameplay other than talking to people and making a judgement call?
Maybe it'd change the player in someway or make change the outlook of other characters, stuff like that.
I know that this's a very early prototype, so maybe I'm dead wrong about all of that. Keep on going.
Here are minor issues I found
-Can still move in dialog
-Invisible walls
Sincerely, Michael Taylor