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Hi I tried to comment a while back. Just wanted to make you aware of an error when playing your physical card on an Analogue Pocket. When I try to do a save state or put the Analogue Pocket to sleep, I get kernel panic errors and have to restart the cartridge. I let InCube8 know and they looked into it a bit but I think they ultimately didn't understand what I was saying and didn't really help. I'm actually fine because the game seems to auto save my progress after I reboot, well, pretty close anyway. So I'm really just posting for your information. I love the game!

Hi, thanks for your comment. I think you are not the first with this issue, but sadly it is something I can't fix, as it is most likely an issue with GB Studio games on the Pocket. (a device I don't own)

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Well Sir, you are doing yourself a great disservice and i highly recommend that you grab an Analogue Pocket. It is an awesome system. 

Also, fyi, I'm not sure if Quest Arrest by Retro Room Games or Indestructo Tank from InCube8 games were made in GB Studio, but they both work fine on my Pocket, so i'm not sure if it's a GB Studio issue. Especially since the Pocket has built in integration with GB Studio and allows you to develop games for it. I was hoping the kernel panic screenshots would help you determine what the issue was.

Either way, I love your game. Great job!

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I just wanted to let you know that I just beat the game. Loved every minute of it. The final boss was equally frustrating and fair. Took me a bunch of tries to get good enough to get by the first fight with full health so I could better fight the second battle. Really excellent job on this game! One of my favorites.... and I've played a ton of games!

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Thanks so much for taking the time to write this, it means a lot! And I'm glad you liked the game so much. The final boss was a lot of fun to design. (and even I had difficulties beating him :D)