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Impressive what you were all able to accomplish in a week. I was surprised how many objects I could interact with and puzzles to do given the time frame. Even though you used models from a lot of different sources, the setting felt cohesive and I liked the atmosphere. 

I kind of wish I could hold multiple items at once and cycle between them in an inventory rather than having to pick up and drop things, but I can see how that could be a lot of extra work. Also, I noticed the view through the glass would get pixelated on occasion. Other than those small issues, nice job on this!