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(2 edits)

I do want feedback, thanks. Yeah, I've been on the fence of the "up" prompt for a while, in one hand I like having the cleanest screen possible and I feel like "up to interact" is 2D gaming 101. On the other hand I always forgot that we gamers mass through text and miss extremely obvious things xD. I'll do something about that.

About him going to the right, that's on purpose, I like letting the players be somewhat free, and also that way they can see the parallax effect and city before the change happens. And now, if you talk to her, she will remind you of the current objective. But you are right, for all the stuff I stated in the first paragraph, xD. I think ill let people go there, but she will remind you the objective when you try to change scenes the same way she tells you to wait once you have Jessica. 

Thanks for the feedback!