I would love to write more content like the Rachel stuff. The reaction to Rachel on the whole was extremely positive and I think the game would benefit from at least one more sequence that is very similar to it: as in, more of a sorta visual novelish style of gameplay that revolves around day-to-day interactions with a peaceful macro. So I certainly plan on doing that in the future!
The next update for the game that'll be coming in a couple of months won't feature anything like it (though it will have a big chunk of alternative content with a different focus to the norm) but v1.4 - which will be the five year anniversary update - will almost certainly feature something like it.
I also have another game in development currently that is going to feature quite a bit of peaceful macro/micro interaction if all goes to plan, but it's a little too early to talk about that! Rest assured though, there's definitely more of it on the way :)