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I have found the over powered strategy!

Summons are honestly super op, esp with 5 mana cost cementary that you can loot from lich. Skeletons are also super great.

How the strat works: 

Pick creed of impulse, you will need the mana regen and won't be aiming at the end. Any boss that spawns extra enemies you take a card, otherwise take an artifact. Take mana artifacts (most summons cost 3+), and mostly filler is fine. 

If you see gravekeeper don't loot a card, loot for artifact. He has a reasonable drop chance for a spade (it might even be guaranteed if you don't have it), and space gives u +3 dmg with little boss empowering. 

Good bosses to loot:

Keeper of Cantharus: He has a laser summon! free dmg

Mucelian Patriach: Has a blight spawn that is good for tanking

Ash dude (forgor his name): He has a wizard summon who shoots fireballs.

Melee Bosses really like going after your summons, which means they stop being so much of a problem! You can kinda just sit back and just dodge the aoe weaponry after you start spawning in your army.

Ranged bosses just get overwhelmed and brutally slaughtered. 

Basically built my own raid force by taking only summons.

I would've gone further if I had more time (died intentionally just to get to the end screen). Will send an update of how far I can get.

It has been done. Could've gone further and I wouldn't have lost but I proved what I wanted. I was able to stop aiming and just click on cards and win! 

The general build (I kinda just switched out 1 artifact a lot)



(+1)

We're so glad you really enjoyed playing our game, and for a whole hour! And thanks for sharing your tips and strategies! The minion build is definitely powerful, though it seems you never had the chance to get the Rite of the Red Ash card from the Ash dude (lol), which is basically the best one.

It was fun seeing how you interpret the drop rates, but one thing I'd like to clear up is about the artifact's boss buff. All bosses already start with 7 artifacts, and all artifacts (except the useless pebble) apply a buff based on whether it's held by the player or by a boss. Bosses already benefit from the artifacts they hold. So for example, exchanging the gravedigger's obsidian spade (boss buff is +40% area and +20% bolus area) with your useless pebble makes his attacks smaller as he now has a useless pebble (which does nothing) instead of the spade. But on the other hand, exchanging the spade that the player now has for, say, the ceremonial shears held by the hairbeast (which only has a boss buff of +25% area) will just give the hairbeast an extra +15% area and +20% bolus area.

Also, you thought the spade drops more from the gravedigger, but it's because it's actually exclusively his. Bosses have at least one exclusive artifact each that are a little bit more powerful than others.

Thanks again for taking the time to play and leaving this comment! It means a lot!

Drop rates must be kinda low for the rite of red ash cuz i looted that guy like 10 times. Either that or im very unlucky. Im assuming its the demon that he summons?