The camera is too zoomed out (this game causes awful eye strain). Picking up the gun and immediately getting killed by a swarm is super lame (is it meant to be a Dark Souls thing?). Having four branches in the world map is too many, should be 2-3. Having so many cooldown/stamina bars on corners of the screen is not great, would be better with a centered indicator. This game seems to be Enter the Gungeon but with destructible walls, which I'm not sure is a good enough gimmick. The combat isn't very good in comparison to the competition (e.g., Gungeon and Hades).
Viewing post in The Gun is Good - DEMO jam comments
Thanks for playing and the feedback!
I'll look into having a zoom option. The intro is meant to be a super short tutorial, you'll only do it once. But if people think it's lame that's not good... It is a bit of a problem I've had I think that the combat doesn't really "click" for many until they've played for a while. It's about fighting and managing hordes so a single unit won't be much of a threat at all compared to one of those games for example. I will try to improve it.