Thanks for playing the demo!
You're right about autoskip, will probably do something like "Skip all/Skip read" VN style with "Skip read" on by default.
Farming love/hate is intentional since I wasn't sure if players will be able to consistently reach the requirements for the end screen. Some dialogue branches are pretty lackluster in terms of affinity changes. But I'll keep this idea in mind for when the game has more content.