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This is a pretty fun game! I'd agree with hacxattack's comments below about the rerolling gimmick. As a suggestion, perhaps each stat could have an extra dice added, and then the lowest removed from the total? This would weight the dice towards higher values while still keeping the same ranges.

Thanks for the suggestion. I haven't shared much of my plans, because I think the unfolding discovery is definitely part of the experience. BUT making rerolls more mechanically interesting (and easier, especially as the number of dice go up) is definitely on the agenda.