The first time I played the game I got the immoral neutral ending. On my second attempt I got the moral neutral ending. Perhaps you can add some code to check if a player has first gotten the immoral ending and then tried again to get the moral ending. Then say at the end "You fool, I lied there is no place called Eden".
I played the game in the web player and ran into some issues. Perhaps they are limited to the web build, but I don't know. Here they are:
- The points were you interact to go to the next part of the world are off screen, making it hard to find them
- The music is louder than the voice-overs
- Sometimes there is this annoying sound when you press continue on the dialog, but other times it doesn't play.
- The cinematic bars move too far upwards, so you can see the world above and below them.