This is my experience so far:
I start up the game and head to the 'welcome' door. Immediately, I hit a snag on the first room due to a invisible wall on the path that I couldn't get around. With no other choice, I restart the game.
My second attempt fares slightly better. I manage to get through the first room and come across three enemies. My attacks have no impact on them – no knockback, no damage – and after around 3 or 4 seconds, they freeze in place.
Moving on to the third room, everything is engulfed in a white hue and my movement becomes excruciatingly slow. I in the subsequent rooms, the enemies use an attack with such a powerful knockback effect that I can't reach the next room. Stuck again.
Reload the game once more.
In the third room, there's a key in the corner which I grab. However, an enemy follows me and, just like other runs, eventually freeze in place, but now he blocks my path, leaving me cornered. Stuck again, and have to reload the game.
Removing some items from the character is just an impossible task – some are doable, while others seem downright impossible. Also these tasks are very boring to do and feel disconnected from the game overall experience. if you got unlucky and a couple of them are the impossible ones them what is the options? the player just go blind and super slow for ever? this, I believe, needs addressing.
These are the technical issues I've encountered thus far, my patience ran out and I quit the game.
I have to say that I can't see this item removal mechanic becoming interesting even if you fix all the bugs, I think it needs a better and more interesting mechanic.