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(+1)

So, with the new movement you can get stuck in a few places. They're not majorly bad, but it means you can softlock yourself if you're being too adventurous. The jump also feels unnatural, but that's largely just because there's not an animation yet, so I'm not gonna dock that. Though I do feel like it's too high as I can get on top of the fountain at the start without any issues. Maybe just put an invisible wall around this if the jump height will matter in the future.

I also wish there was a sensitivity slider because it feels way too sensitive for me. I'm sure this will get added later, but I thought I'd mention it.

The model for the character is great, however the asshole and vagina are just always open (same with NPCs) and this just doesn't seem deliberate. I'm sure this'll be remedied soon, but - again - I thought I'd mention it.


All in all, not really actual game complaints because I know it's still in development. I really like this game and I'm very much so looking forward to its future development, so I'm commenting to put my 2 cents in where it really doesn't need to be (engagement).