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(+1)

I had a 90 FPS cap (using RTSS) before my first comment, took it down to 60 and it’s still 40-50% usage. The GPU clocks stay at full frequency, so it’s a percentage of that and not idle clocks. Wattage is up, fan RPM gets high.

(+1)

I did find other quirks with the engine. On top of that lumen and nanite are on by default which apparently tank performance even when the project is entirely empty. I will be turning them off the next time I open the project.