Nice submission! It was very disorientating for me also because my heaphones have the audio flipped and I can't fix it, but I also think the footstep sfx weren't very well "calibrated" because I could hear footsteps of a guard from like 50 meters away, and when you're inside it's hard to tell if a guard is coming or if they're just on the other side of the wall. Other than that, the animations were nice (and kinda funny) and the whole atmosphere was well put together. I was unable to finish the game because I just can't tell when a guard is coming xD