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In spite of any gripes I have with the game so far I still had a lot of fun and I'm very glad to see more of these types of games being made. I love how dense the levels are with so many different paths that can be taken. But it can sometimes be a little much and I found myself running around in circles trying to find a path that would move me forward. If there is an end to the first level I didn't reach it. Also the boost should give you more speed, its far more advantageous to use the kick to gain speed instead of using up limited boost resources. Enemies should be less intrusive, I got killed by the spinning enemy a couple times because it kept hitting me while I couldn't do anything. Same with the missile enemy that shoots you while you're grinding on a rail. I played the game on both my Steam Deck (which works with no issues I noticed) and my PC with kbm and I think I prefer using kbm. It feels like you can control the turning speed of the character far better with the mouse than a stick. I can't wait to see this project grow and develop, it has a lot of untapped potential.