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(+1)

Well done. Enemies get stuck in that tree right above your starting point and it could have used some QoL UI features like deselect with right mouse. But who cares about QoL in a game jam, right?

Innovative Tower Defense concept, I liked it very much.

Hope the bug did not affect gameplay! There is a red text on the itch.io page explaining how to avoid it.

I'm interested by QoL, what is it and what does it mean?

Thanks!

(+1)

e.g. When in buy mode the select tower keeps being select until you open the shop and press cancel. Right mouse click to loose the selected tower would have been nice. Just little things