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Hello. Thank you so much for the criticism provided.

I agree with you (although the two dogs part leaves me confused, thanks for pointing that out, we never got that) and you gave great pointers to becoming better at working with sound

Regardless of all the issues, we're both proud with what we achieved and we know it's another step to making better games in the future.

I'm really glad that you're proud of your work. I know how that feels as I've worked on the sound design/advising side of jams like this before. Even if you don't have the product you wanted, you still achieved many sub goals along the way, you met the deadline, and you now have more skill and more knowledge of what to do next time.