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(+2)

if there is one element that stood out to me in your project it is the "fun" element, it's rare to see on a jam a game that is genuinely fun to play, I have two critics if you may: 

1- I noticed some incoherence/inconsistency on the visuals, while most of the game is pixel art, the UI on the menu has text written in high res, and the main ability the play fight with is also in high res, it creates confusion, try to stick to one style. 

2- I fail to see the use of the theme, it was more "النمو" than "غرسة", I might be wrong, correct me if I didn't get it


Congratulations on your submission, it is still solid work, best of luck for the jam!

(+1)

Thank you!!!
and what you said is on point 
it's my first actual game Jam and let's say I was really jammed XD. 

it was supposed to be all pixel art
-For the text, Unity doesn't support Arabic natively and I didn't have time to think about it 
-Also for abilities unfortunately I ended up using the placeholders :(  again it's a time management problem

that might be a philosophical POV :3 but when you are choosing power-ups it's like "انت تغرس في نفسك" That's one part the second is other abilities were supposed to be added that could have shown the theme better :)

again thanks for your comment it made my day!

I saw your game and I think you got this game jam you did an excellent job!!