Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I got into this game a lot, and enjoyed it the whole time I was playing. It reminded me of a cross between a dungeon crawler and a resource optimization thing, where you have to explore the map and spend your energy optimally in order to progress. In that way, failing a stage didn’t feel frustrating because you can discover more efficient strategies each time, and enjoy the feeling of figuring out how to use the mechanics to your advantage. There’s a sense of purpose to its initial complexity, and I was even disappointed when it ended so soon.

The eroticism of the game didn’t do much for me because the characters and narrative weren’t fleshed out in this demo, and the nudity was more casual than sexual. I will also say the game is a bit buggy and I think I was in a state where I didn’t have all the familiars unlocked in the main menu despite having completed them all, but the bugs only affected that one instance.

I don’t have much more to say. The mechanics are well done and I really liked playing it.

(+1)

The gameplay seems to click for a lot of players this year, which it didn't for my last two submissions on release, so I'm very happy that I've been able to hit the mark this time! I definitely want to add more mechanics in the future like more map locations, new spells, and gods to worship. If you liked my game, you may enjoy Desktop Dungeons which it was heavily inspired by (I recommend the original over the remake).

The erotic content unfortunately took longer to make than I thought it would, so I ended up with about half of the events that I was aiming to make. They are not presented how I wanted them to occur either, you're supposed to get split up and find your partner getting it on with one of the rival characters directly on the adventure map.