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For note, beat it on normal. Good art and animations, controls felt good, noticed a small funny thing where if you held jump and spammed attack while a snake, you could kinda fly.
Gameplay felt fun and tense, felt like I had to actually outplay the enemies. The boss though, that was kinda rough. With how precise the spear hurtbox was and how some of those orbs curved, quickly got a bit frustrated. Can absolutely see a good system with this game if you decide to go further with it

Thanks for playing!  Yeah the boss fight was implemented at kinda the last moment, so its difficulty might not be calibrated that well.  And setting enemies to easy just skips the second phase, it doesn't make the first phase easier.  That's definitely something to tweak after the jam.