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(1 edit)

I don't think you need a cookbook - just a list, like in your HTML documentation, is fine. That's initially what I wanted to read, but it hadn't been posted at the time. I ended up doing the whole classroom lesson. I couldn't see the title of the chapters, so I had to do the whole class to unlock what they were.

Incidentally, there are a few typos through the classroom. I had them noted to forward to you, but I since had a restart and lost that notepad. Also, one of the comments in the copy-and-paste at the end of a section are incorrect. I think it's one of the headers surrounded in "#".

I thought the classroom was very thorough for absolute beginners.

I'm also approaching writing my game from the perspective of someone who is used to coding. Having a separate 'add', 'subtract' and 'increment' functions for elements instead of, for example, += is difficult to come to terms with. I may not be the target audience, and indeed what I'm doing with the engine is pushing it to its limits, so I appreciate you being so accomodating.

Adventuron is not perfect for sure. It's taken more time that it should have to get 10% where I want it to be.