I did little bit of testing and I was not able to correctly import the models to Godot. For some reason the import of FBX files fails in Godot.
But if I can import this asset into Godot, will it work well, even without that movement shader?
I'm not sure. I tried to import the FBX models to Godot, but got only import errors. If you have amy more questions, join my discord server. It will be easier to have a discussion there.
Dw , godot as an fbx import plug now
It works! Thank u Soo much!
I'm glad to hear it worked :)