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Because the menu is deliberately obnoxious, finding instructions is difficult. The instructions are a wall of text, and I didn't initially notice that K (lol, why K?!?) is the interaction button the game.

I then got to wave 3 rushing about, getting inevitably hit by zombos, or what felt close enough to inevitable.

The game has one mechanic. Pick direction and rush. Appreciate the simplicity, but there's very little to go back to once this has been explored.

Graphics are polished. I enjoyed seeing the angry fella plough through zombies. Him turning into a zombie himself is a nice touch.

Music is simple and repetitive, but it works more or less. There are no SFX that I noticed.

The theme has been missed. Making a deliberately annoying menu doesn't count as hitting the theme in my view.

Hi, thanks your feedback!

The game's idea is really poor and I desperately tried to fit the theme by making a misleading main menu, which clearly had the negative effect of confusing the player on how to play the game (in fact you didn't notice that you can press J to throw fists, and that's my fault).

I appreciate your honesty, I'll take note of my mistakes and I'll try to make better games in my next game jams!