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(1 edit)

The inconsistencies you were sensing are probably due to one of A: you can't stab enemies in the feet (and they can't stab you in the feet), or B: the spear hitbox is only active for one frame (for enemies; it's active longer for switches and the boss's projectiles).  Both of these are due to the difficulty of animating what would happen if you hit an enemy.  I could probably fudge the animations a little bit without it looking too weird though.  Thanks for the feedback!