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Within the Itch client for Linux, the Linux download saves a compressed archive of the game rather than a decompressed version, which means that the game has to be manually decompressed before it's played (and can't be selected to play directly from the Itch client because of that).

There might be a setting on the project settings page to tell the Itch client that it should decompress the archive once it's been downloaded.

Ah sorry! It was not tested on Linux so we might have missed that, we will fix it next patch!