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wow! i can only imagine how you pulled this off with GB Studio...really impressive!

If I'm remembering correctly, it's one variable to track map position, one to track direction, and a heck of a lot of the "Camera Move To" event. Thankyouverymuch ๐Ÿ˜

Oh hey, I've just seen that you're part of flower studio ๐Ÿ‘

Haven't checked out Dead Names yet, but Shoot-Out! and The Melting Apartment were great! ๐Ÿ‘๐Ÿ‘

(+1)

whoa, thank you so much ๐Ÿ™


and thanks for the info! i only recently discovered how useful "camera move to" can be to get around GB Studio's fade out function for pacing (and for jump scares lol)