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Fun stuff. I love the concept of a robo-paladin with a big shield, I only wish I could use it to block/deflect/absorb projectiles with it (but I get how that could go against the direction you're taking the game in.) The controls feels tight and responsive, about what you'd expect from a game like this. The art is charming in an amateurish way, I'm a fan. The demo was very easy, but that's to be expected given that it's just a tutorial. I'm eager to play some real levels of this game in the future.

P.S. remind me to never attempt this level of detail ever again!

(+1)

I have no words for your fanart (I'll make it my avatar asap). Thank you so much,

I'm eager to play some real levels of this game in the future.

I am adjusting it because some people died a lot vs shieldboss. There are already more levels to play, but I'm still rebuilding them for 400x240. Next demo will have a lot of more stuff

Thanks again!