Fun stuff. I love the concept of a robo-paladin with a big shield, I only wish I could use it to block/deflect/absorb projectiles with it (but I get how that could go against the direction you're taking the game in.) The controls feels tight and responsive, about what you'd expect from a game like this. The art is charming in an amateurish way, I'm a fan. The demo was very easy, but that's to be expected given that it's just a tutorial. I'm eager to play some real levels of this game in the future.
P.S. remind me to never attempt this level of detail ever again!