Thank you for such an in-depth insightful review of the game.. Really appreciate it..
In most cases the character height does pose a problem of hitting the platform above him but we saw this as an additional difficulty.
The whole point of the levels and the random enemy types is to keep character spending money by moving and also because the the game light hearted as it does get a bit serious in the end. But the idea that you suggested about charging every meter covered is also pretty good.. we'll surely consider that.
The money bags were granting you 50 additional coins but the coins animation and the increment was not in sync. the coins were incremented the moment you touched the money bag.
The reference to the theme has been mentioned at the end of the game. We have mentioned it in the description too. I won't be spoiling the lie here in the comments but the lie of the game is explained pretty clearly. We thought that theme is pretty short and which is why players would reach till the end pretty quickly. Our focus was never the game play or the graphics. We wanted to incorporate the theme of the jam in the game well and explain it to the player at the end in a way that the player would actually be in a shock.
Also, we wanted the player to stick to the arrow keys specifically which was the reason we put a physical button for replaying the level.
Anyway, I would sincerely like to thank you again for taking so much time and giving your honest opinions an suggestions about the game.It was our first jam and getting reviews and guidance like this really helps us understand where we stand and how much more we have to go. It motivates us and helps boost our confidence. We really appreciate that and will surely consider all your suggestions in our next jam. We hope that we have cleared out some of the doubts you might have had about the game in this post .
Thank you for playing our game :)