Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

You are right. but there is a little trick to control it. just throw away strong monsters :) they will come in handy in the later stages of the game, when there are more traps. This is a major balance and game design problem that I need to solve. thank you for the feedback!

(+1)

i think a thing that would help is the ability to increase your starting timer and stats in general