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hmm, I guess i could fix those two things, the former would be a different collision check to make sure it collides with something that's specifically not the edge of the playfield, and the other has been suggested a few times, i suppose it's fair to let pieces settle a bit and I don't mind making the game a little extra forgiving if it means it's less frustrating. though i'll probably do that after the jam as a quick update

also yeah while the face of my youtube channel is another sona of mine, she does share the same species therefore headshape and stuff as gabby does, and also i've put violet in a couple thumbnails recently of some arcade recordings. guess that means the both of you are into tetris then, huh? tell him i said hi!