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As a way to maintain the spirit of the challenge, we are asking all entries to contain elements of procedural content generation that impact gameplay in a substantial way. Advanced algorithms are not required, as long as you are providing a new experience with every run, but just placing enemies randomly in a fixed map may not cut it. 

If you are planning to build something on top of the bropotato style game that will bring it closer to roguelikes instead of just making a clone that contains some roguelike elements, it should be fine.

So, would it be removed? probably not. How much well received it would be, on the other hand, depends on how much it innovates.