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(+1)

Hey, I remember your entry! Loved your game, and left some feedback in the judge's section of the other jam! I will leave just some small notes that I did not get a chance to put in the other one!

- I liked how fast I was able to go in the game, but something I would have liked personally would be a speedometer. I like being able to see if I am reaching a max speed.

- Potentially remove the Android control buttons from the Windows build? Kind of picky, but some weird mental thing for me is that I like a game that feels like its native. Though I am very sure it does run native, its a weird thought in the back of my mind whenever I see mobile controls on a desktop application or web game.

- The game is definitely challenging (though I am also really bad at driving games so maybe its a skill issue with me lol). Maybe add some slower bots potentially as either extra drivers or in an easy mode?

If you ever get the chance could you also try out my game as well? It was supposed to be for 32Bit Spring Jam, but did not get a chance to properly polish. Anyways, nice work on your game and I await to see your future progress :D

(+1)

Hi! Thanks for your feedback, in both jams :)

I thought about adding a speedometer but I didn’t know where to put it given that so many of the screen is occupied with the mobile controls. Now if I remove the controls on the windows build I can put the speedometer in one of the corners. That would also free up some space to put a minimap, which could also be nice. I initially didn’t hide the controls on windows because I kinda like the Trackmania speedruns where they show the buttons they’re pressing on screen but I agree it doesn’t look good and it serves no real purpose.

The bots are difficult at first but once you learn how to approach corners at the right angles you can beat them pretty much every time. I should add slower bots, though. It’s one of the things I wanted to do but didn’t have time (or energy, to be honest). I will make sure to improve the bots for the next update.

I haven’t played your game yet but from the screenshots I’d say it looks very good, it’s a pity you didn’t finish it in time for the 32bit jam. I’ll play it later when I finish working for the day.