On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

hey there! that count is really ambitious--i wonder if you could slim down the number of passages and instead use variables and code to update previous passages? not sure if it's totally fitting for your project, but best of luck!

Its possible! And definitely something I've considered. It's mostly going to depend on what the final skeleton map looks like, and how comfortable I am with using the first two variables. Setting up the passages themselves isn't too time-consuming since I'm not writing the story yet, so I'm happy to just use it as a tool to figuring out the progression of each route.