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(+1)

Nice visuals and polish! It looks pretty nice so far!

- I liked the idea of getting powerups! I love a good roguelite mixed with something!
- I echo that Octopus X kind of said about not feeling too much like pinball. Although we have the bumpers and paddles it still feels like its missing something.
- I know playing pinball machines at my local arcade they are themed, and sometimes when you hit a certain bumper a side quest occurs which instructs the player to hit certain bumpers for a point bonus.  Maybe you could do something similar since you are rolling with a roguelike pinball game?
- Might just be me, but the ball feels kind of too heavy at times. Sometimes when I hit the ball it will arc up then fall straight into the deadzone.

I hope you keep working on this because I feel the idea is solid, but it just needs some more content and too lean a bit more into the feeling of pinball! :D

(+1)

Thanks for the feedback! I'm definitely looking into changing the ball physics a bit to make the game feel better, the bumper side quest idea is cool and It's definitely something that I would like to add, so after I get a bunch of other stuff out of the way (like a tutorial) and can add new mechanics again I'll try to do that.