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interesting aesthetic, i can appreciate how dialogue makes the world feel fleshed out. i think getting scrolls just slowly kills you? i haven't found any items besides potions and scrolls, and potions are the only ones that raise your stats or survivability in any way. items always seem to drop one tile away from the heretic you just killed, which feels odd to me.

Scrolls will destroy any enemies on the map, so they come in useful when you reach the "Boss" level or if you get in a bind. I wanted the items to "drop" from the enemies, so had the game just choose a random tile around the enemies, but could see why it'd make sense to drop on the same time as the enemy.

Thanks for playing, appreciate the feedback!