Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hi Hythrain, 

Thank you so much for the time you spent giving detailed feedback. I really appreciate it! I'll try to see where i can make adjustments without completely breaking later gameplay. The system builds off increasing static bonuses and this first dungeon the player is very limited due to not having full access to these systems until they reach the 'rest' area.  The reroll issue and encounter rate suggestions should be much easier solutions to fix. Thanks again!

(+1)

If that's the case, then for sure just fixing reroll and reducing encounters would help. A personal suggestion I'd make would maybe be that in the first area, the fights are fixed spots? That way, it won't feel like it takes forever if you go the wrong way once or three times.

ah I thought about this and agree with you. Unfortunately the layout was kinda bad though so I think I implemented it best I could. Thanks again for another good suggestion !