Hello! Welcome to Feedback Quest 6! My name's Hythrain, and I'm one of the hosts and streamers for this event! This feedback is being written live on my stream.
Everything here works fine and its intent is understood clearly once you realize what you notice the monitor, but I'll admit it didn't feel very fun. I don't normally think in terms of which keys are which when playing a game, so trying to remember what each character was became a constant struggle for me. But that's the intent of the game, right? My problem was how fast you could drop in progress as the monsters keep coming for you. The first time the soda monster appeared, it spawned behind me and I died because I didn't realize it could do that.
The only think I'd suggest is slowing down the timer and perhaps force the player to just restart their current level rather than being downgraded.
Also, people on AZERTY keyboards wouldn't be able to play this game at all.