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If you like classic SNES games like King of Dragons and Final Fantasy, you might like this one. The game has a short story, and a lore behind the lines, although extensive gameplay, since it focuses more on combat strategies, studying the characters and enemies, statistics and skills.

I assure you that there is a lot of effort and dedication behind this game. It is a unique RPG game in its style, oriented more towards classic SNES games.

Heya, I played your game for about 2 and a half hours, and I like the idea and the execution for the game is pretty good. However, I found some bugs and unbalance things in the game. 

One would be that the paladin class doesn't seem to be able to take on the dragon boss without using bomb. I think the class need a bit of buff.

I also got stuck inside a shop in one of the area. I can't remember which 1, but it would be on the left side.

Overall I think the idea, execution and style is well cone. Albeit some maps need to be redone and there are things on the map that doesn't look great, but the game has potential if you still willing to continue to work on it.


My suggestion on things to add :

- advance classes for each class.

- maybe a webm video on how the class played at start.

- more complex gear upgrades

- more complex skills.


But I think the more important thing is to have the bugs ironed out and balance the game a bit more.

(4 edits)

Hello, thank you very much, you are right, in this case the paladin has it a little more difficult with the first two bosses of the game due to his initial ability that is more effective against battles with 2+ enemies, but in the later levels he ends up having a greater advantage than other characters.

What catches my attention the most are the bugs you found (if there was more than one). Could you be more specific with that please, I would love to correct them.

I really appreciate your feedback.