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Definitely interesting for a backrooms/SCP inspired standalone game. The scanner is a great mechanic. and the visual style works great to sell the anomaly.

Few constructive notes though. It is definitely too slow - a higher walking speed would feel way better. It is also a little weird to build a really cool mechanic (the scanner) but then you're basically not able to use it because the AI is so punishing. I don't think its a big deal - just AI tweaks.

Also AI gets stuck on terrain if youre interested in general bugfixes (but ngl thats the only way i was able to beat it)

Keep on creating!