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(+1)

I rather like the changing between game modes but it felt like more of a hassle after a bit of time as their was no reward for doing it other than you got to live which wasn't to hard to achieve. Would love to have seen it perhaps be used as the key to opening doors instead of collecting keys as you go, example: approach door,  survive aberration, door opens. All over I think it was a rather neat idea, great work getting it all done!

(+1)

sorry for the late reply. 

Thanks for the feedback. I also think that there should be some reward or game should be a little harder. 

Let me see your Masterpiece.