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(+1)

Is this still getting updates?

probably not. i'm shifting my coding focus from HaxeFlixel to Godot. also, NOODS was largely brad's story, and he's off on his own projects now.

that said, i might revisit the concept of a lube/vibe-based platformer in Godot one day - did you know that it supports rumble for up to 8 connected controllers?

I did not know that