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(+1)

I am a sucker for turn-based games and mechs! Almost made mine a turn-based game at the start. I would be interested to see this through a color blindness filter to see what the overwhelmingly pink world would become though, what was your reasoning behind that aesthetic?

(+1)

I actually thought of a sunset. The mood of an upcoming night in a zombie apocalypse. I wanted to capture a moment of danger and while I was building it I over did it. Partially because the design was made while night light mode was on and I didn't realise it. After I deactivated it I actually fell in love with the hyper stylized theme. 

But for whole game it would be way to much!